Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 1 billion downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join Scathe, Die by the Blade, Robobeat, Space Chef and Wildmender.
What’s In It For You?
Hybrid working – 3 days in the office, 2 days remote/ WFH is the norm Flexible working hours – we trust you to choose how and when you work best Profit sharing scheme – we win, you win Private medical cover – delivered through BUPA Life Assurance – for long term peace of mind On site gym – take care of yourself Relocation support – available Quarterly Team Building days – we’ve done Paintballing, Go Karting & even Robot Wars Pitch and make your own games on Creative Wednesdays! Are You Up To The Challenge?
As a Product Manager in the Hybrid Casual Games team you’ll be responsible for ensuring the games you work on are commercially successful. You’ll be working closely with development, data science & marketing teams to ensure games have their best chance at success.
Your Team Mates
Our team is diverse in that most of us come from several disciplines including programming, art, design, marketing, data, and quality assurance. Being so creative and passionate, we bring immense value to everything we love doing for work.
What Does The Job Actually Involve?
Working collaboratively with disciplines across development and publishing to help make sure our games are a commercial success Working with our design & insights teams to evolve our prototyping process and genre targeting based on current trends and opportunity data Helping analyse early-stage testing data to justify more feature work on a concept or advocate moving on Help us to define and understand the target audience for a game and use this knowledge to better guide our feature and content roadmaps Measure a games results and use game data, industry data, our Insights team and internal tools to improve those results Analyze competitors and market trends that can have an impact on your games success and be prepared to react to changes in the status quo Communicate to a diverse range of stakeholders the status of the game and it’s future plans
Your Hard Skills
At least 2 years of experience in a relevant role Production, Business Performance Management) in a gaming studio. Business mindset and understanding of commercial thinking Willingness to drive results and deadlines based on targets and KPIs A creative spark and familiarity with high-quality marketing assets Passion for games and knowledge of industry trends and key players Strong communication skills, both written and verbal, with excellent interpersonal skills Highly organised, with strong attention to detail
Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
A Little More About Kwalee
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: – Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth – including Antarctica!
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